The local organising committee is thrilled to announce that DiGRAA 2026’s highly anticipated program is now available. Spanning three days, each with a broad theme, the conference continues DiGRAA’s tradition of rich and innovative Game Studies research with papers exploring topics ranging from tabletop games to gender and games to the game industry itself.
Remember, we’re close to just one month left to register for in-person attendance at DiGRAA 2026 at UniSC Moreton Bay! Go here for details including the registration link. In-person registrations close strictly January 9 2026. Don’t delay and don’t forget given the holiday season is just around the corner. Please see the delegate guide for more information about attending.
We are lucky to be able to host a Welcome to Country, presented by TribalLink, two practice track lightning sessions and the three keynotes. Speaking of, our final keynote to be revealed is Mr Dylan Bennett, multi AGDA award winner, Founder and Director of Larrikin Interactive and the CEO of the Array, Darwin’s home for digital creatives. The Array has partnered with Flinders University, Central Queensland University and Charles Darwin University and Dylan will explore how regional video game industries and actors can be integral to research.
As a quick reminder, the first keynote we announced was Professor Anjum Naweed based in Adelaide at CQU’s Appleton Institute for Behavioural Science. Anjum has co-edited books, written over 150 peer reviewed articles and obtained over $6 million in research funding, including from the Australian Research Council (ARC). Anjum is both a thematic link back to the wonderful 2025 conference in Adelaide and aligns to the regional focus of 2026.
The second keynote we announced was Kristy de Salas, Professor of Information and Communication Technology and Associate Head of Research at the University of Tasmania. Kristy is a key and leading figure in video game research, production and education in Tasmania. A prominent advocate for the local tech industry, she has held numerous leadership positions, including the Chair of Tasmanian Game Makers and a board member for various creative and technology-focused organisations. Her expertise is frequently sought by government and industry bodies, including her role as an advisor to Screen Tasmania. In addition, she is a highly respected and talented educator and mentor.
DiGRAA 2026 is very lucky to be able to host all of our keynotes courtesy for our internal UniSC ACCELERATE grant.
