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Monthly Archives: December 2018

DiGRAA19 Registration

Posted on December 10, 2018 by marcuscarter Posted in DiGRAA2019 .

Registration is required for DiGRA A 19. Please register at the link below:

https://www.eventbrite.com.au/e/digra-australia-2019-whats-next-tickets-51994263241

DiGRAA19 Program

Posted on December 10, 2018 by marcuscarter Posted in DiGRAA2019 .

DiGRA Australia 2019 Conference Program

University of Sydney, Sydney

Day One Program – February 12th, Social Sciences Building LT200

9:00

New to DiGRA Breakfast

If you’re new to DiGRA, we invite you to meet the DIGRAA Board and organising committee for coffee at the Courtyard Cafe, near the venue.

10:00

Playing with choices and moral dilemmas: Analyzing the challenges of the gamer mindset 

Keynote by Professor Mia Consalvo

Canada Research Chair In Game Studies & Design

Keynote Supported by the Sydney Social Sciences and Humanities Advanced Research Centre

11:15

Short Break

11:30  Cameron Edmond Let’s play OuLiPo: machine writing practice as play
11:45 David Cumming, Martin Gibbs and Wally Smith Between places: spectatorship at an Australian esports bar
12:00 Ben Egliston The data assemblage of play: Analytics, surveillance, memory
12:15 Rowan Tulloch and Craig Johnson The Player as Data: The Hidden Algorithms of Dystopia
12:30

Lunch

One Hour

13:30 Dan Padua The normalisation of ‘video gaming parents’ in the era of eSports
13:45 Christopher Moore, Richard Hall and Angus Baillie Cardboard Asia: representation, cultural literacy and infrastructure in the analogue game industry
14:00 Melissa J. Rogerson, Martin Gibbs and Wally Smith Understanding the travel motivations of game hobbyists
14:15 Gawain Lucian Lax and Madeleine Mackenzie Against All Odds: Desire and Monetisation in Japanese Mobile Games
14:30

Afternoon Tea

15:00 Lucy Sparrow The moral (im)permissibility of groping in virtual reality games
15:15 John Pike ‘Something that is ours’: VR and the values of gaming’s field
15:30 April Tyack Splendid Isolation: Optimistic Relations Towards Virtual Experience
15:45 Kate Clark Affective subject formation in video games
16:00

Afternoon Tea Two

16:30 Kyle Moore What’s Next for Location-based Gaming?
16:45 Luke van Ryn Order Up: Decoding food through cooking games
17:00 Mahli-Ann Butt ‘Fuck Game Studies’
18:30

Social Event

Join us at the Nags Head on St John’s Road for Dinner and Drinks

BYO Boardgames!

 

Day Two Program – February 13th, Social Sciences Building LT200

9:45

Announcements

10:00 Erin Maclean A Markus of the Times: Misspelling Female Videogame Character Names in the News
10:15 Dakoda Barker and Alayna Cole Reflecting on Representation: Facilitating Nuanced Discussions of Diversity
10:30 Jessica Zammit and Alayna Cole Establishing a Language of Diversity: Preliminary Findings
10:45 Gemma Roberts Produsage as an Architectural Tool: Moving Beyond Queerscapes in Virtual Worlds
11:00

Morning Tea

11:30  Paul Scriven The Development of Social Customs in New Multiplayer Game Environments: Fallout 76
11:45 Jane Mavoa “I Burnt His Whole House Down!”: Describing Aggressive Play in Minecraft
12:00 Brendon Szucs King of the Indies: Symbolic Capital and the Colonisation of Independent Videogame Development
12:15 Brendan Keogh Are Videogames Art School? Considering the Role of Tertiary Game Development Programs in Australia
12:30

Lunch

13:30 Jane (truna) Turner What’s next? Rolling stories: engaging scientists as game world designers
13:45 Michael Smith and Alayna Cole Teacher as Game Master: Using Tabletop Role-Playing Games in the Classroom
14:00 Vanessa Cheng Trends in Gamification for Health and Wellbeing and Suggested Future Directions
14:15 Alexander Bacalja Resistance and reconciliation – Negotiating videogame play and study through the lens of the English classroom
14:30

Afternoon Tea

15:00 Jessica Gates and Alayna Cole Accessible Icebreakers: Designing a Requirement-based Taxonomy
15:15 Malcolm Ryan and Robin Dixon Narrative Driven Design: A systemic approach to emergent narrative
 15:30 DiGRA Australia AGM & Donuts 
16:00

Drinks at the Courtyard Cafe

Acknowledgements

DiGRAA 2019 is made possible thanks to the generous support provided by the School of Literature, Arts and Media and the Social Sciences and Humanities Advanced Research Centre at The University of Sydney

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Frequently Asked Questions and Other Information

Lunch at the conference will be provided. Coffee and biscuits will be provided for the coffee/tea breaks.

Registration is required, please register here via Eventbrite.

 

DiGRA Australia

DiGRAA is the Australian and New Zealand chapter of the international Digital Games Research Association (digra.org).

Talks from our annual conference are on the DiGRAA YouTube channel.

Thank you to our institutional members for their ongoing support

Sydney Games and Play Lab | The University of Sydney

School of Social Sciences, Media, Film and Education | Swinburne University

School of Computing | Macquarie University

Digital Media Research Centre | Queensland University of Technology

HCI Games & Play & School of Culture and Communications | University of Melbourne

Digital Design (School of Design) | RMIT University

Games Research Lab | Flinders University

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